Unwrella – Optimal Automatic Unwrapping
Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
- Automatic one-click solution – Just apply the Unwrella modifier
- Precise – Preserves user created UV Seams
- Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
- Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
- User-friendly – User defined pixel based padding between UV chunks
- Excellent for all kinds of models (organic, human, industrial)
3d-io Unwrella 2.03 for 3ds Max 2008, 2009, 2010 32 & 64bit. Plugin, which differs the most optimal use of UV-space and creates a UV-maps with the exact proportions of the elements of 1:1, which virtually eliminates the stretching of the surface. In addition, when using Unwrella fewer seams. Plugin can be used for texturing models of all types: both organic and objects created by human hands.
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